Voyager

DSpace Repository

Language: English čeština 

Voyager

Show simple item record

dc.contributor.advisor Stránský, Bohuslav
dc.contributor.author Šraga, Radoslav
dc.date.accessioned 2022-07-15T09:23:58Z
dc.date.available 2022-07-15T09:23:58Z
dc.date.issued 2021-12-01
dc.identifier Elektronický archiv Knihovny UTB
dc.identifier.uri http://hdl.handle.net/10563/51848
dc.description.abstract Cieľom bakalárskej práce je vytvoriť animované 3D video a populárno náučný storytellingový web, zaoberajúci sa tematikou sondy Voyager. Praktickým výsledkom by mal byť funkčný prototyp webu, s časťou realizovanou pomocou nástroja Webflow a animované video. Teoretická časť práce sa venuje skúmaniu vizualizovania vesmíru umelcami a vedcami naprieč históriou a detailnejšie rozoberá prácu vesmírnych ilustrátorov z druhej polovice 20. storočia. V druhej kapitole popisuje popularizáciu vedy a techniky vo webovom prostredí, v spojení s digitálnym storytellingom a porovnáva ho s ďalšími imerzívnymi médiami. Prostredníctom analýzy rozoberá projekty s podobnou tematikou, ako aj aktuálne trendy a tendencie.
dc.format 55
dc.language.iso sk
dc.publisher Univerzita Tomáše Bati ve Zlíně
dc.rights Bez omezení
dc.subject popularizácia cs
dc.subject storytelling cs
dc.subject animácia cs
dc.subject interaktivita cs
dc.subject imerzia cs
dc.subject storytelling en
dc.subject animation en
dc.subject interactivity en
dc.subject immersion en
dc.title Voyager
dc.title.alternative The Voyager: A Popular Science Storytelling Website
dc.type bakalářská práce cs
dc.contributor.referee Ščuglík, Michal
dc.date.accepted 2022-06-13
dc.description.abstract-translated The aim of the bachelor thesis is to create an animated 3D video, and a popular educational storytelling website about the Voyager spacecraft. The practical result should be a functional prototype of the website, with a part implemented using the Webflow tool and animated video. The theoretical part of the work is devoted to the study of space visualization by artists and scientists throughout history and discusses in more detail the work of space illustrators from the second half of the 20th century. The second chapter describes the popularization of science and technology in the web environment, in conjunction with digital storytelling and compares it with other immersive media. Through analysis, it analyzes projects with similar topics, as well as current trends and tendencies.
dc.description.department Ateliér Digitální design
dc.thesis.degree-discipline Multimédia a design - Digitální design cs
dc.thesis.degree-discipline Multimedia and Design - Digital Design en
dc.thesis.degree-grantor Univerzita Tomáše Bati ve Zlíně. Fakulta multimediálních komunikací cs
dc.thesis.degree-grantor Tomas Bata University in Zlín. Faculty of Multimedia Communications en
dc.thesis.degree-name BcA.
dc.thesis.degree-program Výtvarná umění cs
dc.thesis.degree-program Visual Arts en
dc.identifier.stag 61360
dc.date.submitted 2022-05-20


Files in this item

Files Size Format View Description
šraga_2022_dp.pdf 13.85Mb PDF View/Open None
šraga_2022_op.doc 84.5Kb Unknown View/Open None
šraga_2022_vp.pdf 114.3Kb PDF View/Open None

This item appears in the following Collection(s)

Show simple item record

Find fulltext

Search DSpace


Browse

My Account