public class SphereMapMaterial extends AAdvancedMaterial
M_FOG_FRAGMENT_CALC, M_FOG_FRAGMENT_COLOR, M_FOG_FRAGMENT_VARS, M_FOG_VERTEX_DEPTH, M_FOG_VERTEX_VARS| Constructor and Description |
|---|
SphereMapMaterial() |
| Modifier and Type | Method and Description |
|---|---|
float |
getSphereMapStrength() |
void |
setShaders(java.lang.String vertexShader,
java.lang.String fragmentShader) |
void |
setSphereMapStrength(float sphereMapStrength) |
void |
useProgram() |
setAmbientColor, setAmbientColor, setAmbientColor, setAmbientColor, setAmbientIntensity, setAmbientIntensity, setAmbientIntensity, setCamera, setFogColor, setFogEnabled, setFogFar, setFogNear, setLightParams, setLights, setModelMatrixaddTexture, addTexture, addTexture, bindTextures, copyTexturesTo, getModelViewMatrix, getTextureInfoList, getUseColor, reload, setColors, setInterpolation, setMVPMatrix, setNextFrameNormals, setNextFrameVertices, setNormals, setShaders, setTextureCoords, setTextureCoords, setUseColor, setVertices, setViewMatrix, toString, unbindTextures, unloadpublic void useProgram()
useProgram in class AAdvancedMaterialpublic void setShaders(java.lang.String vertexShader,
java.lang.String fragmentShader)
setShaders in class AAdvancedMaterialpublic float getSphereMapStrength()
public void setSphereMapStrength(float sphereMapStrength)