| Modifier and Type | Class and Description |
|---|---|
class |
BezierPath3D.CubicBezier3D |
| Constructor and Description |
|---|
BezierPath3D() |
| Modifier and Type | Method and Description |
|---|---|
void |
addPoint(BezierPath3D.CubicBezier3D point) |
void |
addPoint(Number3D p0,
Number3D p1,
Number3D p2,
Number3D p3) |
Number3D |
calculatePoint(float t) |
void |
calculateTangents() |
Number3D |
getCurrentTangent() |
void |
setCalculateTangents(boolean calculateTangents) |
public void addPoint(BezierPath3D.CubicBezier3D point)
public Number3D calculatePoint(float t)
calculatePoint in interface ISplinepublic void calculateTangents()
public Number3D getCurrentTangent()
getCurrentTangent in interface ISplinepublic void setCalculateTangents(boolean calculateTangents)
setCalculateTangents in interface ISpline